- Global nemo::Configuration::setStdpFunction (const std::vector< float > &prefire, const std::vector< float > &postfire, float minWeight, float maxWeight)
- Use the other setStdpFunction instead.
- Global nemo::Network::addNeuron (unsigned idx, float a, float b, float c, float d, float u, float v, float sigma)
- in favour of the generic Network::addNeuron function
- Global nemo::Network::setNeuron (unsigned idx, float a, float b, float c, float d, float u, float v, float sigma)
- in favour of the generic nemo::Network::setNeuron function
- Global nemo_add_neuron_iz (nemo_network_t, unsigned idx, float a, float b, float c, float d, float u, float v, float sigma)
- in favour of the generic nemo_add_neuron() function
- Global nemo_set_neuron_iz_n (nemo_network_t net, unsigned idx, float a, float b, float c, float d, float u, float v, float sigma)
- in favour of the generic nemo_set_neuron_n() function
- Global nemo_set_neuron_iz_s (nemo_simulation_t sim, unsigned idx, float a, float b, float c, float d, float u, float v, float sigma)
- in favour of the generic nemo_set_neuron_s() function
Generated on Mon Aug 15 11:38:40 2011 for NeMo by
1.6.3